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The Wraptor handbook

My Jobs — the work-home for the Installer role

Who it's for

My Jobs is the work-home for a teammate on the built-in Installer role — someone the shop invited under Shop → Team and gave that role. Instead of the full board and the shop dashboard, they get one screen: the jobs assigned to them, grouped by stage. It's deliberately stripped down to "what do I work next?", with no shop-management screens in the way.

It is not the screen an independent installer sees. An account that picked Independent installer in the first-run picker owns its own shop, so it gets the whole app and lands on My Listing instead — see Installers and Personas.

Anyone else holding the Jobs permission can open /my-jobs by typing the address. It just isn't in their navigation.

Where it fits

My Jobs sits in the production stage of the job workflow. A shop books and prepares a job on its Jobs board and adds you under Team on the job panel; from that moment the job appears here. For a member on the Installer role, My Jobs replaces Home — /dashboard, and every shop screen outside their short rail, redirects back to it.

Overview

My Jobs is a single page at /my-jobs. It opens with Today — what's on your schedule today (and tomorrow), with the time and the bay — and then lists the open jobs assigned to you — not the whole board — as cards grouped by workflow stage, in the same stage order the shop uses. Within each stage the cards are sorted by due date, with undated jobs last, so the top of the page is what is due soonest. Each card also says where the job stands: the stage checklist's progress, whether your timer is running, and whether the check-in walkaround is signed.

Tapping a card does not open the shop's job panel. It opens the work view at /jobs/<id>/work: a phone-sized screen with the stage strip, Advance stage, timers and the job's checklists. That is where the work actually gets logged.

Jobs drop off the list when they are completed, put on hold or parked. Nothing is claimed by hand — assignment is the only way a job arrives. You don't refresh it either: the page re-checks on its own every two minutes while it's open, and as soon as you come back to it once what's on screen is more than a minute old — switching back from another app, unlocking the phone, or reopening the installed app hours later.

Screens & navigation

My Jobs (/my-jobs)

For a member on the Installer role this is the first item in the sidebar and the first tab in the phone's bottom bar. The rail holds three destinations — My Jobs, Schedule and Team Chat — with Profile, Docs and Help in the footer. On a phone those three sit beside a More button that holds Profile, Install app and Sign out. My Jobs stays lit while you're inside a job's work view. The top bar shows the page name and your account button, and nothing else: no search, no notification bell, no Create button, no upgrade pill.

The page itself:

  • A heading — My jobs — with a line under it: "3 jobs assigned to you." When any are past due, a red "1 overdue." is appended. The line is hidden when nothing is assigned.
  • Today — your schedule events for the shop's calendar day, one row each: 9:00 AM · Bay 2 · JOB-0042 2022 Ford Transit. The time is on the shop's clock. A row reads All day for an all-day booking, and Until 3:00 PM for a job that started on an earlier day and finishes today. An event with no job on it (a PTO block, a shop meeting) shows its own title. A booking whose work has been started in its bay (Shop → Bays) carries an In progress tag; a finished one is struck through with Done. Tapping a row opens that job's work view — when the job is on your list; a booking for a job you aren't assigned to is plain text. Under it, smaller, Tomorrow lists the next day's bookings. If today is empty but tomorrow isn't, Today reads "Nothing on your schedule today." When nothing is booked for either day the whole section is hidden.
  • One section per stage that has work in it, headed by the stage's colour dot, its name in small uppercase, and a count. Stages with nothing assigned are skipped.
  • A grid of cards inside each section, one per job. Each card carries the stage colour on its left edge and shows:
    • the job number, top left;
    • the due date top right with a calendar icon — it turns red and gains "· overdue" once the due day has passed (not on the day itself). Undated jobs show no date;
    • the customer name in bold (the company, or the contact, or the job title if neither is set);
    • the vehicle — year, make, model — underneath, when one is on file;
    • a status line along the bottom, for example Checklist 3/8 · ● Timer · Check-in ✓. Checklist counts the ticked items on the checklist for the job's current stage, and turns green when every item is ticked. ● Timer means your timer is running on this job — a coworker's doesn't count. Check-in ✓ means the check-in walkaround is signed; Check-in unsigned means photos are saved but the customer hasn't signed yet. Only the parts that apply show, and a job with none of them has no status line.
  • Any job whose status doesn't match one of the shop's active stages collects in a final Other section rather than disappearing.

If nothing is assigned yet you get an empty state: Nothing assigned right now, the note "When a job is assigned to you, it shows up here grouped by stage.", and a Browse all jobs button.

Work view (/jobs/<id>/work)

What a card opens. Top to bottom:

  • Header — a My Jobs back arrow, then the job number, the job title and vehicle · customer. On a phone the screen runs the full width, with no second margin inside the app's own.
  • From the shop — the job's description, when the shop wrote one, as a callout with an accent bar down its left edge in full-strength text. Long instructions show their first four lines with a Show all button.
  • Install packet — a card you can fold away with its header, which sums up what's inside (Proof v2 · 3 production notes · Files · Install brief). It holds the Approved artwork — tap an image to open it full screen, then pinch or double-tap to zoom (a PDF with no preview opens the file instead) — and Open job packet when your role holds Jobs; an Open production files button when the shop pasted a files link on the job's Production tab; the last five Production notes, newest first, with who wrote them and when; and an Install brief you can open — the same vehicle quirks, surface prep and technique cards as the job panel's Install Brief tab. The brief's Ask follow-up in Wraptor AI link only shows when your role includes AI Assistant — never on the Installer role. The card only shows when it has something in it.
  • Stage strip — one line, Stage 2 of 5 · Production → next Installation, over a thin progress bar. All stages opens every active stage as a chip with the current one highlighted. Under it, a full-width Advance to {next stage} button. Tapping it once turns it into Move to {next stage}? Confirm with a Cancel beside it; nothing moves until you tap Confirm, and the question clears itself after about five seconds. On the last stage (or a stage marked terminal) the button reads Completed and is disabled. When the shop set the current stage to need a signed-off checklist and it isn't signed yet, the button is replaced by a dashed line saying what's missing: Finish and sign off the {checklist} checklist to advance (or, if the job has no checklist for the stage, that the shop has to add one).
  • Time — an activity picker (Installation, Production, Removal, Design, Other) and a Start button. The picker starts on the job's stage: a design stage picks Design, a print or production stage Production, a removal stage Removal, anything else Installation — change it before you start if the work is something else. If your timer is running on a different job, a strip above the picker says so — ● On the clock: JOB-0041 Installation, with its live time and an Open link to that job — and the button reads Switch timer here; tapping it stops the other timer and starts this one, and a note confirms what was stopped (Stopped JOB-0041 at 2.3h). While your timer runs, the pair is replaced by a large live clock — the activity's name, the time on it as 1:23:45 ticking every second, and Started at 9:42 AM underneath (Started Oct 8 at 9:42 AM if it was left running from an earlier day) — with a red Stop {activity} timer button below. The clock counts from the moment Wraptor recorded the start, so it stays right after a refresh or if you started the timer from another device. It reads the phone's own clock, so keep the phone on automatic date and time — a phone set a few minutes slow shows 0:00:00 until it catches up. A timer that has run more than 10 hours, or was started on an earlier day, turns the clock amber and asks Still on the clock since yesterday 4:12 PM? In place of the single Stop you get Stop now and I stopped at…; the second opens a date-and-time box set to 5 PM on the day it started, and Stop at this time books the hours up to the time you pick (it must be after the start and not in the future). The entry's notes then read (end time entered by hand). A coworker clocked onto the same job shows as a quiet line under it — Mike · installation · running — and never takes over your Start. Finished entries list underneath as activity · who with the hours.
  • Condition Report — Check-in walkaround and Check-out walkaround, the same photo / checklist / customer-signature flow as the shop's tablet link (see Inspections). The card shows when your role holds Jobs, the permission the shop's inspection reports and their PDFs need; without it the signed reports — the customer's photos, findings and signed name — aren't loaded onto this screen at all. Each row reads Not started, N photos saved or Signed. A signed row reads Signed · N photos and opens the report read-only — grades, photos by slot, notes, who signed and when, and a PDF link — since a signed report can't be redone; it never starts a new capture (if the read-only copy can't load, the row just sits there). On the signature step, the name box starts filled with the customer's contact name from the job — the customer can change it before signing. In the walkaround, an empty slot opens the camera straight away and Next: {slot} takes the following shot; at check-out each empty slot shows its check-in photo dimmed with Match this angle. The phone's back gesture steps back a screen inside the walkaround, and a reload lands you back in it.
  • Checklists — one card per checklist on the job, headed by that checklist's own title, with the current stage's checklist first. Each tick-box item is a tap to tick or untick: the tick shows at once with a small spinner while it saves, and nothing else on the screen waits for it — you can tick the next item, run the timer or advance straight away. If a save fails, that one item flips back and a red note says why. An item that takes a value gets a box instead of a tick: a number box with the decimal keypad (a bleed amount), a text line (an ICC profile name), or for a pick-one item (a print mode) a row of buttons — or a drop-down when there are more than four choices. A typed value saves when you tap away or press Enter, a pick saves on tap, and the box beside the item fills once a value is in; clearing a value reopens the item. If a teammate already ticked an item your screen still shows open, your tap leaves it ticked rather than unticking their work. When the current stage needs sign-off and every item is done, a full-width Sign off as {your name} button appears under the checklist; once signed it reads Signed off by {name} · {date and time}. The shop only lets a member assigned to the job sign (any member, if nobody is assigned) — otherwise a red note says so.

Quotes, prices, other files and customer contact details are not on this screen. It is the working surface, not the job record — the Install packet carries what the install needs.

Capabilities

See your day and your assigned work

  • Today's and tomorrow's bookings first — time, bay and job — so you know where to be before you look at the list.
  • Every open job assigned to you, grouped by stage in board order and sorted by due date inside each group.
  • Each card's status line shows the stage checklist's progress, your running timer and the check-in walkaround without opening the job.
  • Overdue work is called out twice: in the red count under the heading, and on the card itself.
  • The header count tells you how many jobs are on your plate.
  • The page keeps itself current — a job assigned, moved or taken off you while you were away shows up when you come back, with no pull-to-refresh.

Run the job from the work view

  • Start and stop a timer against one of five activities, starting on the one that fits the job's stage. Starting a timer stops any timer you already had running — on this job or another one — so you never bill two jobs at once; the work view warns you first and names what it stopped. Two people can run timers on the same job; each only ever sees a Stop for their own.
  • Fix a timer you forgot to stop: an overnight clock asks, and I stopped at… books it to the time you really stopped.
  • See what you're installing: the approved artwork (zoomable), the shop's production notes, the production files and the install brief, in the Install packet.
  • Run the check-in and check-out walkaround with the customer at the car, and hand them the phone to sign.
  • Tick the stage's checklist items and fill in the ones that take a value. Unticking an item (or clearing a value) on a checklist that was already signed off reopens it.
  • Sign the stage's checklist off yourself with Sign off as {your name}, when you're assigned to the job and every item is done.
  • Move the job forward with Advance stage — the same door the shop uses from the board, so the move records status history, pings the people already assigned to the job whose role covers the next stage (unless the shop switched automatic crew pings off, and never on the final stage), fires any customer milestone email the shop turned on, and creates the next stage's checklist for you.

What isn't here, by design

No board, no customers or vehicles, no quoting or invoicing, no inventory, no shop settings, no Rex panel and no help dock. Money, customer and shop-management screens redirect back to My Jobs. The two things you do get beside this page are Schedule — the whole shop's calendar, opened with the Mine chip already on — and Team Chat, the way to reach the shop from inside the app (Messages).

Step-by-step tasks

  1. Check what's assigned to you

    1. Sign in — you land on My Jobs.
    2. Check Today for where you're booked and when; tap a row to open that job.
    3. Read the line under the heading for the total and the overdue count.
    4. Work down the stage sections; inside each one the soonest due date is first.
  2. Work a job

    1. Tap the card to open the work view.
    2. Open the Install packet to check the approved artwork and the shop's production notes.
    3. Check the activity (it starts on the job's stage) and tap Start — or Switch timer here if you're still clocked onto another job.
    4. Tick checklist items, and fill in the ones that take a value, as you go.
    5. Tap Stop {activity} timer when you break or finish.
    6. If the stage needs sign-off, tap Sign off as {your name} once every item is done.
    7. Tap Advance to {next stage}, then Confirm, to move the job on.
    8. Tap My Jobs at the top (or the tab) to get back to your list.
  3. When Advance stage is blocked or refuses

    1. A stage that needs a signed-off checklist says so before you tap: the Advance button is replaced by Finish and sign off the {checklist} checklist to advance. Finish the items, then tap Sign off as {your name} under the checklist.
    2. If Sign off refuses with "Only a team member assigned to this job can sign off…", ask the shop to add you to the job under Team, or to sign it from the job panel.
    3. A red That didn't go through toast names the reason when the move itself is refused, instead of failing silently — for example when a teammate moved the job on first.
    4. "…requires a signed-off checklist before jobs can move forward, but this job has no {stage} checklist yet." — the shop has to create it from the job's Checklist tab.
    5. "Already at the final stage" — the job is at the end of the board.
    6. A stage that deducts material can also refuse the move when there isn't enough stock.
  4. When nothing's there yet

    1. An empty page means no open job is assigned to you.
    2. Jobs appear once a shop assigns one — there is nothing to claim. The page picks the new job up within two minutes while it's open, or as soon as you switch back to it.
    3. Browse all jobs opens the shop board. On the Installer role that redirects straight back here; it is a working door only for staff who hold the wider job screens.

Settings & permissions

  • Who gets this rail. The stripped navigation belongs to the built-in Installer role. A shop owner or an internal admin keeps the full app even if their role is set to Installer, so a mis-set role can never lock a shop out of its own business.
  • Which permissions it needs. /my-jobs needs the Jobs permission; the work view — timers, checklists, Advance stage — needs Daily Ops. The Installer role holds both, plus Calendar, Messaging and Handbook.
  • How a job reaches you. The shop opens the job on its Jobs board and adds you under Team → Assign (the picker reads Add once someone is already on the job). Only jobs assigned to you appear here, and — if the shop scoped your account to particular locations — only from those. You can't pull in a job yourself.
  • Plan. An installer seat is a team seat: Wraptor Starter includes two, Shop and Fleet are unlimited, and the whole app — this surface included — is open during the 7-day free trial. There is no free plan; a shop without a plan lands on the plan picker. See Plans.
  • No setup of its own. My Jobs is a view — it has no settings. Your own Profile (rail footer, or More on a phone) is where you fix your name and photo and switch on Push on this device.

Tips & common pitfalls

  • Cards open the work view, not the job record. The approved artwork, production notes and files link are in the work view's Install packet; the customer's phone number, quotes and other job files aren't on this screen — ask the shop in Team Chat.
  • Empty just means unassigned. A blank page isn't a bug; no open job has your name on it.
  • A job that vanished probably closed. Completed, on-hold and parked jobs leave the list. So do jobs at a location your account is scoped away from.
  • Today is the schedule, the cards are the assignments. A job shows in Today because it's booked on the calendar with you as lead or crew, and as a card because you're on its Team. The shop usually does both at once; if a booking's job isn't a link, you're on the booking but not the job — ask the shop to add you.
  • It won't refresh under your thumb. While you're typing in a field the page holds off, and catches up once you're done.
  • Overdue starts the day after. A job due today shows a plain date; the red "· overdue" appears from the following day. "Today" is your shop's calendar day (its time zone), so a job due today stays plain all evening.
  • One timer at a time. Starting a timer closes the one you left running elsewhere and books its elapsed hours. The work view warns you with the On the clock strip first, and the note after Switch timer here says how many hours the other job got.
  • An amber clock means it was left on. A clock past 10 hours, or from an earlier day, turns amber and asks if you're still on it. Tap I stopped at… and pick when you really stopped, rather than Stop now, so the night isn't booked as payable hours. If you already stopped it late, ask the shop to correct the entry from the job's Time tab.
  • A card from the Other section can't be advanced. If the job's status matches no active stage, the work view has nothing to step to: the button reads Completed and stays greyed out. Tell the shop — the stage was renamed or switched off under Settings → Workflow.
  • There's no bell — turn on push instead. An installer's top bar has no notification bell. Open Profile and switch on Push on this device to get Ready for {stage} pings and schedule changes on your lock screen (on iPhone, install the app first). See Mobile App & Notifications.
  • A coworker's timer isn't yours to stop. If someone else is clocked onto the job you'll see their line under Start; start your own timer as usual.
  • Built for the phone. My Jobs is the first tab in the mobile bottom bar, so you can check your next install from the floor.
  • Jobs — the shop-side board where jobs are created, assigned and tracked.
  • Calendar — the Schedule link in an installer's rail, filtered to Mine.
  • Messages — Team Chat, the installer's line to the shop.
  • Inspections — the check-in / check-out walkaround, on this work view and on the shared /work/<token> link.
  • Team — where the shop invites people and sets the Installer role.
  • Installers — the freelance network: public profiles, hire requests, escrow payments and payouts.
  • Workflow map · Personas